[TAS] GB Donkey Kong by DrD2k9 in 54:15.44
[TAS] GB Donkey Kong by DrD2k9 in 54:15.44

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Donkey Kong Jr. Smash Bros Moveset

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===HAPPY 40 YEARS OF DONKEY KONG===
***Donkey Kong Jr. Solves the Battle***
Name: Donkey Kong Jr.
Universe: Donkey Kong
Entrance: Slides down from a Vine
====Specials====
Neutral Special/Neutral B:
Bouncy Fruit
Function: The Fruits from Donkey Kong Jr. would come off as a Roulette Spinning around, Pressing the Button again would have them Toss out the Fruit, similar to Pac-Man’s Neutral Special
Custom Versions:
#1-Freaky Fruit
Function: Same Function as the Normal Attack, but goes out Farther
#2-Lazy Fruit
Function: Same Function as the Normal Attack, but is Slower and Weaker
#3-Healing Fruit
Function: Same Function as the Normal Attack, but can Heal Teammates
Side Special/Side B:
Snapjaw
Function: Donkey Kong Jr. would Toss out a Chain with a Snapjaw that would Lash out and Chomp Foes but Donkey Kong Jr. wouldn’t Let go of the Chain
Custom Versions:
#1-Loose Snapjaw
Function: Same Function as the Normal Attack, but is Red and Donkey Kong Jr. would Release the Chain
#2-Mini Snapjaw
Function: Same Function as the Normal Attack, but come from Mario vs. Donkey Kong and Work the Same Function in-Game
#3-Sliding Snapjaw
Function: Same Function as the Normal Attack, but Donkey Kong Jr. would Slide around with it
Up Special/Up B:
Springboard
Function: Donkey Kong Jr. would Bounce upwards using the Springboards from the Titular Game
Custom Versions:
#1-Nitpicker
Function: Donkey Kong Jr. would Ride a Nitpicker upwards similar to Duck Hunt’s Up Special
#2-Vine
Function: Donkey Kong Jr. would use the Vines similar to Zero Suit Samus’s Old Up Special
#3-Chain
Function: Donkey Kong Jr. would use the Chain similar to Zero Suit Samus’s Old Up Special
Down Special/Down B:
Junior Math
Function: Donkey Kong Jr. would Hold up a Roulette with a + or – Sign and Numbers 1-9 each with an Effect
Number and Effect:
-9: Weakened Power Permanently
-8: Permanent Tininess
-7: Slow Fall
-6: Minor Damage for a Minute
-5: Transformation Decrease
-4: Tininess for Remainder of Stock
-3: Large Flowerhead
-2: Flowerhead
-1: Slight Damage Increase
+1: Small Heal
+2: Super Armor
+3: Transformation Duration
+4: Autoheal for a Minute
+5: Giant
+6: Giant for Remainder of Stock
+7: Final Smash
+8: Permanent Giant
+9: Increased Power Permanently
Custom Versions:
#1-Risky Math
Function: Same Function as the Normal Attack, but Bigger Numbers are more Common
#2-Safe Math
Function: Same Function as the Normal Attack, but Smaller Numbers are more Common
#3-Random Math
Function: Same Function as the Normal Attack, but the Number is Random and no Roulette is Involved
Final Smash: Donkey Kong’s Revenge
Function: Donkey Kong Jr. would Bring out his Cage and Trap Foes and then he and his Father would come Beating them up in a Cutscene ending off with a Fist Bump
====Standard Attacks====
A-Punch
AA-Punch
AAA-Headbutt
Dash-Sliding Elbow Ram
====Tilts====
Up: Bug Spray
Side: Cymbal Clang
Down: Bug Spray
====Smash Attacks====
Up: Key Block
Side: Tennis Racket
Down: Spark
====Aerials====
Neutral: Arm Swings
Up: Backflips on Pole
Down: Key Block Thrust
Forward: Whip
Back: Air Punch
====Grabs====
Pummel: Slap in Face
Up: Throws Foe above him
Down: Slams Foe on the Ground Bouncing
Forward: Throws Foe outwards
Back: Carries Foe on his Back
====Taunts====
Up: Pounds his Chest
Side: Does his 94′ Dance
Down: Runs but Falls on his Butt and Sucks his Thumb
===Victory Poses===

***Donkey Kong Jr. Solves the Battle***

Name: Donkey Kong Jr.

Universe: Donkey Kong

Entrance: Slides down from a Vine

====Specials====

Neutral Special/Neutral B:

Bouncy Fruit

Function: The Fruits from Donkey Kong Jr. would come off as a Roulette Spinning around, Pressing the Button again would have them Toss out the Fruit, similar to Pac-Man’s Neutral Special

Custom Versions:

#1-Freaky Fruit

Function: Same Function as the Normal Attack, but goes out Farther

#2-Lazy Fruit

Function: Same Function as the Normal Attack, but is Slower and Weaker

#3-Healing Fruit

Function: Same Function as the Normal Attack, but can Heal Teammates

Side Special/Side B:

Snapjaw

Function: Donkey Kong Jr. would Toss out a Chain with a Snapjaw that would Lash out and Chomp Foes but Donkey Kong Jr. wouldn’t Let go of the Chain

Custom Versions:

#1-Loose Snapjaw

Function: Same Function as the Normal Attack, but is Red and Donkey Kong Jr. would Release the Chain

#2-Mini Snapjaw

Function: Same Function as the Normal Attack, but come from Mario vs. Donkey Kong and Work the Same Function in-Game

#3-Sliding Snapjaw

Function: Same Function as the Normal Attack, but Donkey Kong Jr. would Slide around with it

Up Special/Up B:

Springboard

Function: Donkey Kong Jr. would Bounce upwards using the Springboards from the Titular Game

Custom Versions:

#1-Nitpicker

Function: Donkey Kong Jr. would Ride a Nitpicker upwards similar to Duck Hunt’s Up Special

#2-Vine

Function: Donkey Kong Jr. would use the Vines similar to Zero Suit Samus’s Old Up Special

#3-Chain

Function: Donkey Kong Jr. would use the Chain similar to Zero Suit Samus’s Old Up Special

Down Special/Down B:

Junior Math

Function: Donkey Kong Jr. would Hold up a Roulette with a + or – Sign and Numbers 1-9 each with an Effect

Number and Effect:

-9: Weakened Power Permanently

-8: Permanent Tininess

-7: Slow Fall

-6: Minor Damage for a Minute

-5: Transformation Decrease

-4: Tininess for Remainder of Stock

-3: Large Flowerhead

-2: Flowerhead

-1: Slight Damage Increase

+1: Small Heal

+2: Super Armor

+3: Transformation Duration

+4: Autoheal for a Minute

+5: Giant

+6: Giant for Remainder of Stock

+7: Final Smash

+8: Permanent Giant

+9: Increased Power Permanently

Custom Versions:

#1-Risky Math

Function: Same Function as the Normal Attack, but Bigger Numbers are more Common

#2-Safe Math

Function: Same Function as the Normal Attack, but Smaller Numbers are more Common

#3-Random Math

Function: Same Function as the Normal Attack, but the Number is Random and no Roulette is Involved

Final Smash: Donkey Kong’s Revenge

Function: Donkey Kong Jr. would Bring out his Cage and Trap Foes and then he and his Father would come Beating them up in a Cutscene ending off with a Fist Bump

====Standard Attacks====

A-Punch

AA-Punch

AAA-Headbutt

Dash-Sliding Elbow Ram

====Tilts====

Up: Bug Spray

Side: Cymbal Clang

Down: Bug Spray

====Smash Attacks====

Up: Key Block

Side: Tennis Racket

Down: Spark

====Aerials====

Neutral: Arm Swings

Up: Backflips on Pole

Down: Key Block Thrust

Forward: Whip

Back: Air Punch

====Grabs====

Pummel: Slap in Face

Up: Throws Foe above him

Down: Slams Foe on the Ground Bouncing

Forward: Throws Foe outwards

Back: Carries Foe on his Back

====Taunts====

Up: Pounds his Chest

Side: Does his 94′ Dance

Down: Runs but Falls on his Butt and Sucks his Thumb

===Victory Poses===

Up: Unlocks a Cage from the Bottom with Two Keys then Falls down and Holds onto Donkey Kong
Side: Does a Kart Donut
Down: Does his Mario Tennis Victory Pose
===Idle Poses===
*Looks around
*Adjusts his Leotard Strap
==Special Traits==
*Can Wall Jump
*Can Wall Cling
=Shield and B Move=
Tennis Spin
Kirby Hat:
Wears Donkey Kong Jr.’s Wig

Side: Does a Kart Donut

Down: Does his Mario Tennis Victory Pose

===Idle Poses===

*Looks around

*Adjusts his Leotard Strap

==Special Traits==

*Can Wall Jump

*Can Wall Cling

=Shield and B Move=

Tennis Spin

Kirby Hat:

Wears Donkey Kong Jr.’s Wig

===Alternate Costumes===
#1-Default Brown
#2-Artwork Orange
#3-Math Pink
#4-Father Red
#5-Competitve Diddy Sprite Yellow
#6-Black
#7-Orange Fur; Green Leotard
#8-Blue Fur and Darker Blue Leotard
#9-Mario Red
#10-Diddy Red
#11-III Brown
#12-Dixie Pink
#13-Cranky Purple
#14-Tiny Blue
#15-Kiddy Cyan
#16-Chunky Blue
#17-Funky White
#18-Lanky Orange
#19-Swanky Blue
#20-Wrinkly White
===Classic Mode===
Junior’s Fight!: Donkey Kong Jr. would Face off with Fighters that Reference Arcade Games and his Playable Appearances, Round 9 has him Face off with the Successor to him in the SNES Reboot
Round 1:
Donkey Kong (Red Fur): 75m: Opening-Donkey Kong: www.youtube.com/watch?v=AdSjpC…
Round 2:
Mario: Donkey Kong Jr.: Donkey Kong/Donkey Kong Jr. Medley: www.youtube.com/watch?v=M3Nq4d…
Round 3:
Mario (Arcade Outfit): Blue Greenhouse: Donkey Kong III Medley: www.youtube.com/watch?v=p_KAPp…
(Bonus 1: Break the Targets)
Round 4:
Mr. Game & Watch: Flat Zone: Flat Zone (Melee): www.youtube.com/watch?v=z-1MuI…
Round 5:
Balloon Fighter: Balloon Fight: Balloon Trip (Brawl): www.youtube.com/watch?v=TkBwfK…
Round 6:
Mario, Luigi, Peach, Toad, Yoshi and Bowser: Rainbow Road: Rainbow Road-Super Mario Kart: www.youtube.com/watch?v=m_jkbu…
(Bonus 2: Board the Platforms)
Round 7:
Little Mac: Boxing Ring: Jogging/Countdown: www.youtube.com/watch?v=XE7bcg…
Round 8:
Mario and Luigi: Wuhu Island (Swordplay Coliseum): Stadium Theme-Mario Tennis Aces: www.youtube.com/watch?v=csLewk…
Round 9:
Donkey Kong and Diddy Kong: Kongo Falls: Donkey Kong: www.youtube.com/watch?v=S8sK1K…
(Bonus 3: Race to the Finish)
Round 10:
Metal (Character): Meta Crystal: Meta Crystal: www.youtube.com/watch?v=D (Big Grin)LpSqf…
Round 11:
Fighting Mii Team: Big Battlefield: Battlefield (Ultimate): www.youtube.com/watch?v=dOxZ6z…
Round 12:
Three Random Fighters: Final Destination: Final Destination (Ultimate): www.youtube.com/watch?v=2gVy95…
Final Boss:
(Default): Master Hand and Crazy Hand: Final Destination: Master Hand/Crazy Hand (Ultimate): www.youtube.com/watch?v=U9M5-o…
If Reached 5.0: Master Core: Final Destination: Master Core: www.youtube.com/watch?v=V-Rv7H…
If Reached 8.0: Master Fortress: Final Destination: Master Fortress: www.youtube.com/watch?v=KdbzdX…, then www.youtube.com/watch?v=Z_ufGt…
== Punch Out Title ==
Gorilla’s Son
Trophies Associated with Donkey Kong Jr.:
Donkey Kong Jr.
Two Alt. Trophies
Donkey Kong’s Revenge (Final Smash)
Spirits Associated with Donkey Kong Jr:
Donkey Kong Jr. (Artwork: Donkey Kong Jr.)
=Yooka Laylee Slurp State=
Metal State
Biff Fighter Description:
Ladies and Gents, welcome to our Super Smash Bros Vs. Battle! My Name is Biff and I will be Guiding you throughout each Smash Fighter, Attacks and Origins! Player 74 here is Donkey Kong Jr., Son of the Original Arcade Boss! In Donkey Kong Jr., Jumpman got Revenge on Donkey Kong and Kidnapped him to Avenge his Girlfriend Pauline! From that Game Donkey Kong Jr. uses Items in-Game for his Specials and is also a Math Solver and Tennis Pro! For his Final Smash he Locks his Enemies into a Cage and Brings on Father Power for Punches!
Rules for Requesting: www.deviantart.com/williamsean…
Idea Submission Form (Please Vote here if you have Ideas): docs.google.com/forms/d/e/1FAI…
Also this Month is a Special Event Month so here what the Rest of this Months Codes for guessing are:
7/9 (Junior) (Donkey Kong’s 40th Anniversary)
7/11 (Assassin)
7/13 (Baby)
7/16 (Source) (Skyward Sword HD Release)
7/17 (Child)
7/19 (Feather)
7/21 (Forest)
7/22 (Fire)
7/23 (Heavy)
7/24 (Silly)
7/26 (Wiseman)
7/28 (Sexy Woman)
7/29 (Spirit)
7/31 (Female Clone)
For More Info see here: June and July’s Special Moveset Months

#1-Default Brown

#2-Artwork Orange

#3-Math Pink

#4-Father Red

#5-Competitve Diddy Sprite Yellow

#6-Black

#7-Orange Fur; Green Leotard

#8-Blue Fur and Darker Blue Leotard

#9-Mario Red

#10-Diddy Red

#11-III Brown

#12-Dixie Pink

#13-Cranky Purple

#14-Tiny Blue

#15-Kiddy Cyan

#16-Chunky Blue

#17-Funky White

#18-Lanky Orange

#19-Swanky Blue

#20-Wrinkly White

===Classic Mode===

Junior’s Fight!: Donkey Kong Jr. would Face off with Fighters that Reference Arcade Games and his Playable Appearances, Round 9 has him Face off with the Successor to him in the SNES Reboot

Round 1:

Donkey Kong (Red Fur): 75m: Opening-Donkey Kong: www.youtube.com/watch?v=AdSjpC…

Round 2:

Mario: Donkey Kong Jr.: Donkey Kong/Donkey Kong Jr. Medley: www.youtube.com/watch?v=M3Nq4d…

Round 3:

Mario (Arcade Outfit): Blue Greenhouse: Donkey Kong III Medley: www.youtube.com/watch?v=p_KAPp…

(Bonus 1: Break the Targets)

Round 4:

Mr. Game & Watch: Flat Zone: Flat Zone (Melee): www.youtube.com/watch?v=z-1MuI…

Round 5:

Balloon Fighter: Balloon Fight: Balloon Trip (Brawl): www.youtube.com/watch?v=TkBwfK…

Round 6:

Mario, Luigi, Peach, Toad, Yoshi and Bowser: Rainbow Road: Rainbow Road-Super Mario Kart: www.youtube.com/watch?v=m_jkbu…

(Bonus 2: Board the Platforms)

Round 7:

Little Mac: Boxing Ring: Jogging/Countdown: www.youtube.com/watch?v=XE7bcg…

Round 8:

Mario and Luigi: Wuhu Island (Swordplay Coliseum): Stadium Theme-Mario Tennis Aces: www.youtube.com/watch?v=csLewk…

Round 9:

Donkey Kong and Diddy Kong: Kongo Falls: Donkey Kong: www.youtube.com/watch?v=S8sK1K…

(Bonus 3: Race to the Finish)

Round 10:

Metal (Character): Meta Crystal: Meta Crystal: www.youtube.com/watch?v

=D (Big Grin)

Round 11:

Fighting Mii Team: Big Battlefield: Battlefield (Ultimate): www.youtube.com/watch?v=dOxZ6z…

Round 12:

Three Random Fighters: Final Destination: Final Destination (Ultimate): www.youtube.com/watch?v=2gVy95…

Final Boss:

(Default): Master Hand and Crazy Hand: Final Destination: Master Hand/Crazy Hand (Ultimate): www.youtube.com/watch?v=U9M5-o…

If Reached 5.0: Master Core: Final Destination: Master Core: www.youtube.com/watch?v=V-Rv7H…

If Reached 8.0: Master Fortress: Final Destination: Master Fortress: www.youtube.com/watch?v=KdbzdX…, then www.youtube.com/watch?v=Z_ufGt…

== Punch Out Title ==

Gorilla’s Son

Trophies Associated with Donkey Kong Jr.:

Donkey Kong Jr.

Two Alt. Trophies

Donkey Kong’s Revenge (Final Smash)

Spirits Associated with Donkey Kong Jr:

Donkey Kong Jr. (Artwork: Donkey Kong Jr.)

Snake’s Codec Conversations:

Snake: Is that Donkey Kong’s Son?
Colonel: Yes! That’s Donkey Kong Jr., Son of the Arcade Donkey Kong, in his Role his Father was Kidnapped by Mario for Retribution from the Events of the Original 81 Arcade.
Snake: Dang! Also does the J Stand for Junior
Colonel: Yes, Snake! We have Arcade Donkey Kong without Clothewear, then the Newer One that has a Tye, with him having a Leotard!

Colonel: Yes! That’s Donkey Kong Jr., Son of the Arcade Donkey Kong, in his Role his Father was Kidnapped by Mario for Retribution from the Events of the Original 81 Arcade.

Snake: Dang! Also does the J Stand for Junior

Colonel: Yes, Snake! We have Arcade Donkey Kong without Clothewear, then the Newer One that has a Tye, with him having a Leotard!

Palutena’s Guidance:

Pit: That Monkey’s got Quite the Sport!
Palutena: Yes Pit! That’s Donkey Kong Jr.! Son of the Original Donkey Kong from the Arcade! In that Game, Donkey Kong Jr. sought to Save his Father from Mario, the Man who Kidnapped his Father to Avenge his Girlfriend.
Viridi: Not to Mention, he is also a Math Expert!
Pit: Wow! Hey Viridi what’s 9–9?
Viridi: 18, because a Positive plus Negative equals a Positive so it’s Converted to 9+9 morehand
Pit: Correct, Let’s Play who is a Math Expert!
Palutena: No Time for that Pit! This is Super Smash Bros.
Pit: What if we could Create a Nintendo Math Contest called Super Math Bros.
Viridi: (sigh) Maybe, Time to get back on Topic…

Palutena: Yes Pit! That’s Donkey Kong Jr.! Son of the Original Donkey Kong from the Arcade! In that Game, Donkey Kong Jr. sought to Save his Father from Mario, the Man who Kidnapped his Father to Avenge his Girlfriend.

Viridi: Not to Mention, he is also a Math Expert!

Pit: Wow! Hey Viridi what’s 9–9?

Viridi: 18, because a Positive plus Negative equals a Positive so it’s Converted to 9+9 morehand

Pit: Correct, Let’s Play who is a Math Expert!

Palutena: No Time for that Pit! This is Super Smash Bros.

Pit: What if we could Create a Nintendo Math Contest called Super Math Bros.

Viridi: (sigh) Maybe, Time to get back on Topic…

=Yooka Laylee Slurp State=

Metal State

Biff Fighter Description:

Ladies and Gents, welcome to our Super Smash Bros Vs. Battle! My Name is Biff and I will be Guiding you throughout each Smash Fighter, Attacks and Origins! Player 74 here is Donkey Kong Jr., Son of the Original Arcade Boss! In Donkey Kong Jr., Jumpman got Revenge on Donkey Kong and Kidnapped him to Avenge his Girlfriend Pauline! From that Game Donkey Kong Jr. uses Items in-Game for his Specials and is also a Math Solver and Tennis Pro! For his Final Smash he Locks his Enemies into a Cage and Brings on Father Power for Punches!

Rules for Requesting: www.deviantart.com/williamsean…

Idea Submission Form (Please Vote here if you have Ideas): docs.google.com/forms/d/e/1FAI…

Also this Month is a Special Event Month so here what the Rest of this Months Codes for guessing are:

7/9 (Junior) (Donkey Kong’s 40th Anniversary)

7/11 (Assassin)

7/13 (Baby)

7/16 (Source) (Skyward Sword HD Release)

7/17 (Child)

7/19 (Feather)

7/21 (Forest)

7/22 (Fire)

7/23 (Heavy)

7/24 (Silly)

7/26 (Wiseman)

7/28 (Sexy Woman)

7/29 (Spirit)

7/31 (Female Clone)

For More Info see here: June and July’s Special Moveset Months

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